I like puzzle games I really do, but this game got me irritated.
When a game starts with a lot of talking and walking like a sloth and then the player gets delighted with a "fast walk" please make it a fast walk, let her run!
You're a damsel in distress and looking for answers. I started playing it some time ago and got stuck in the first part of the game and didn't play it for 3 months.
I even didn't know the exact story anymore, but I didn't want to start over because I knew it took too long, so the story line: Damsel in distress, she's ill and going on an adventure to seek answers.
You need to walk around and solve puzzles for those answers and I don't mind wondering around to solve them.
But I get annoyed if wondering around means walking around from point A to B back to A then to C, to find out you missed something and have to go back to A and then back to B in a pase that takes too long.
The scenery is colorful but ok'ish, no high end graphics, in every area crates and tables where letters and photos are placed on. You need to click on everything you see (an Eye Icon appears) and read and look and scribble in your journal. A journal that didn't help me a lot, because the clues weren't that clear in my opinion. Somehow the puzzles to me were disconnected from the storyline?
I don't know if I'm making sense, but I found it hard to solve them, because I didn't find the logic in most of them (as far as I got till now).
Or maybe I'm just a "hey look a squirel!" dumb ass that isn't smart enough. But as seen in the comments of a walk through (yes, if it takes too long to figure it out, I'm looking it up)
I'm definitely not the only one. Hey! maybe this game will surprise me, if I ever finish it, there's more to come, but for now it has no hold on me.